Blindfield
A downloadable game for Windows
A game about two blind people searching for treasure in a minefield.
This game requires an audience. Two players share an Xbox controller, holding one side each behind their backs. They should stand so they are unable to see the screen.
The audience should be able to see the screen and be heard by the players (but turn the volume up loud).
Each player controls one of the coloured circles on the screen. They both have metal detectors that work in different ways. One of them has a long range detector that vibrates when they are moving in the direction of the treasure, but gets weaker as it gets closer. The other has a short range detector that gets stronger, the closer it gets to the treasure. When both players are standing on the treasure, they win.
The audience's job is to guide the two players, to help them find each other without stepping on any mines.
Good luck!
Made by Aaron Oostdijk, Will McMain, Valdemar Andreasen, Malena Klaus, and erbridge, during #splashjam.
Status | Prototype |
Platforms | Windows |
Authors | Silent Panda, Malena Klaus, erbridge, aaronvark, willmcmain |
Genre | Action |
Tags | 2D, Controller, Co-op, Experimental, Local Co-Op, Local multiplayer, Minimalist, Multiplayer, Procedural Generation, Top-Down |
Average session | A few minutes |
Inputs | Xbox controller, Gamepad (any) |
Accessibility | High-contrast, Blind friendly, Textless |
Multiplayer | Local multiplayer |
Player count | 3 - 16 |
Links | Source code |
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